Taekwondo
Taekwondo is a Korean martial art and the national sport of South Korea. In Korean, tae means "to strike or
break with foot"; kwon means "to strike or break with fist"; and do means "way", "method", or "path". Thus,
taekwondo may be loosely translated as "the way of the hand and the foot."
[1] The name taekwondo is also
written as taekwon-do, tae kwon-do, or tae kwon do by various organizations, based on historical, philosophical,
or political[citation needed] reasons.
It combines combat techniques, self-defense, sport, exercise, and in some
cases meditation and philosophy. In 1989, Taekwondo was the world's most
popular martial art in terms of number of practitioners.
[2] Gyeorugi (pronounced [ɡjʌɾuɡi]), a type
of sparring, has been an Olympic event since 2000.
There are two main branches of taekwondo development, which are not necessarily mutually exclusive:
"Traditional taekwondo" typically refers to the martial art as it was established in the
1950s and 1960s in the South Korean military, and in various civilian organisations,
including schools and universities. In particular, the names and symbolism of the traditional patterns often refer to
elements of Korean history, culture and religious philosophy. Today, the Kukkiwon, or World Taekwondo
Headquarters is the traditional center for Taekwondo in Korea.
"Sport taekwondo" has developed in the decades since the 1950s and may have a
somewhat different focus, especially in terms of its emphasis on speed and competition (as in Olympic sparring).
Sport taekwondo is in turn subdivided into two main styles; one derives from Kukkiwon, the source of the
sparring system sihap gyeorugi which is now an event at the summer Olympic Games and which is governed by
the World Taekwondo Federation (WTF). The other comes from the International Taekwon-Do Federation (ITF).
[3] Although there are doctrinal and technical differences between the two main styles and among
the various organizations, the art in general emphasizes kicks thrown from a mobile stance, employing the leg's
greater reach and power (compared to the arm). Taekwondo training generally includes a system of blocks, kicks,
punches, and open-handed strikes and may also include various take-downs or sweeps, throws, and joint locks.
Some taekwondo instructors also incorporate the use of pressure points, known as jiapsul, as well as grabbing
self-defense techniques borrowed from other martial arts, such as hapkido and judo.
History
See also: Korean martial arts
The oldest Korean martial art was an amalgamation of unarmed combat styles developed by the three rival Korean Kingdoms of Goguryeo, Silla, and Baekje,[4] where young men were trained in unarmed combat techniques to develop strength, speed, and survival skills. The most popular of these techniques was subak, with taekkyeon being the most popular of the segments of subak. Those who demonstrated strong natural aptitude were selected as trainees in the new special warrior corps, called the Hwarang. It was believed that young men with a talent for the liberal arts may have the grace to become competent warriors. These warriors were instructed in academics as well as martial arts, learning philosophy, history, a code of ethics, and equestrian sports. Their military training included an extensive weapons program involving swordsmanship and archery, both on horseback and on foot, as well as lessons in military tactics and unarmed combat using subak. Although subak was a leg-oriented art in Goguryeo, Silla's influence added hand techniques to the practice of subak.
During this time a few select Silla warriors were given training in taekkyeon by the early masters
from Koguryo. These warriors then became known as the Hwarang. The Hwarang set up a military
academy for the sons of royalty in Silla called Hwarang-do, which means "the way of flowering
manhood." The Hwarang studied taekkyeon, history, Confucian philosophy, ethics, Buddhist morality,
social skills and military tactics. The guiding principles of the Hwarang warriors were based on Won Gwang's
five codes of human conduct and included loyalty, filial duty, trustworthiness, valor and justice. Taekkyeon was
spread throughout Korea because the Hwarang traveled all around the peninsula to learn about the other regions
and people.
In spite of Korea's rich history of ancient and traditional martial arts, Korean martial arts faded into obscurity
during the Joseon Dynasty. Korean society became highly centralized under Korean Confucianism and martial
arts were poorly regarded in a society whose ideals were epitomized by its scholar-kings. Formal practices
of traditional martial arts such as subak and taekkyeon were reserved for sanctioned military uses. Civilian folk
practice of taekkyeon persisted into the 19th century.
During the Japanese occupation of Korea (1910–1945), all facets of ethnic Korean identity were
banned or suppressed. Traditional Korean martial arts such as taekkyeon or subak were banned
during this time.During the occupation, Koreans who were able to study and receive rankings in
Japan were exposed to Japanese martial arts. Others were exposed to martial arts in China and Manchuria.
When the occupation ended in 1945, Korean martial arts schools (kwans) began to open in Korea under
various influences. There are differing views on the origins of the arts taught in these schools. Some
believe that they taught martial arts that were based primarily upon the traditional Korean martial arts taekkyon
and subak, or that taekwondo was derived from native Korean martial arts with influences
from neighboring countries.Still others believe that these schools taught arts that were
almost entirely based upon karate.
In 1952, at the height of the Korean War, there was a martial arts exhibition in which the kwans displayed their
skills. In one demonstration, Nam Tae Hi smashed 13 roof tiles with a punch. Following this demonstration,
South Korean President Syngman Rhee instructed Choi Hong Hi to introduce the martial arts to the Korean army.
By the mid-1950s, nine kwans had emerged. Syngman Rhee ordered that the various schools unify under a single
system. The name "taekwondo" was submitted by either Choi Hong Hi (of the Oh Do Kwan) or Song Duk Son
(of the Chung Do Kwan), and was accepted on April 11, 1955. As it stands today, the nine kwans are the founders
of taekwondo,[26] though not all the kwans used the name. The Korea Taekwondo Association (KTA) was formed
in 1959/1961 to facilitate the unification.
In the early 1960s, Taekwondo made its début worldwide with assignment of the original masters of taekwondo
to various countries. Standardization efforts in South Korea stalled, as the kwans continued to teach differing
styles. Another request from the Korean government for unification resulted in the formation of the
Korea Tae Soo Do Association, which changed its name back to the Korea Taekwondo Association in
1965 following a change of leadership. The International Taekwon-Do Federation was founded in 1966,
followed by World Taekwondo Federation in 1973.
Since 2000, Taekwondo has been one of only two Asian martial arts (the other being judo) that are included
in the Olympic Games; it became a demonstration event starting with the 1988 games in Seoul, and became
an official medal event starting with the 2000 games in Sydney. In 2010, Taekwondo was accepted as a
Commonwealth Games sport.
One source has estimated that as of 2009, Taekwondo was practiced in 123 countries, with over 30 million
practitioners and 3 million individuals with black belts throughout the world.[citation needed] The South
Korean government in the same year published an estimate of 70 million practitioners in 190 countries.
Features
A jumping reverse hook kick
See also: List of Taekwondo techniques and Kick
Taekwondo is known for its emphasis on kicking techniques, which distinguishes it from martial arts such as
karate or southern styles of kung fu. The rationale is that the leg is the longest and strongest weapon a martial
artist has, and kicks thus have the greatest potential to execute powerful strikes without successful retaliation.
Historically, the Koreans thought that the hands were too valuable to be used in combat.[citation needed]
Taekwondo as a martial art is popular with people of both genders and of many ages. Physically, taekwondo
develops strength, speed, balance, flexibility, and stamina. An example of the union of mental and physical
discipline is the breaking of wooden boards, bricks or tiles, which requires both physical mastery of the technique
and the concentration to focus one's power.
A taekwondo student typically wears a uniform (dobok), often white but sometimes black (or other colors), with
a belt (dti) tied around the waist. There are at least three major styles of do-bok, with the most obvious differences
being in the style of jacket: (1) the cross-over front jacket that resembles traditional Asian clothing, (2) the
V-neck jacket (no cross-over) typically worn by WTF practitioners, and (3) the vertical-closing front jacket
(no cross-over) typically worn by ITF practitioners. The belt colour and any insignia thereon indicate the
student's rank. In general, the darker the colour, the higher the rank. The school or place where instruction
is given is called the do-jang. The grandmaster of the do-jang is called a gwan-jang-nim; Master
(senior instructor or head of do-jang) is called sa-beom-nim; Instructor is called gyo-san-nim;
Assistant Instructor is called jo-gyo-nim
Taekwondo, along with many other martial arts, is traditionally performed in bare feet, though there are
specialist training shoes that can sometimes be worn.
Although each taekwondo club or school will be different, a student typically takes part in most or all
of the following:
Learning the techniques and curriculum of taekwondo
Both anaerobic and aerobic workout, including stretching
Self-defense techniques (hosinsool)
Patterns (also called forms, poomsae, teul, hyeong)
Sparring (called gyeorugi, or matseogi in the ITF), which may include 7-, 3-, 2- and 1-step sparring,
free-style sparring, arranged sparring, point sparring, and other types
Relaxation and meditation exercises; breathing control
Throwing and/or falling techniques (deonjigi and ddeoreojigi )
A focus on mental and ethical discipline, etiquette, justice, respect, and self-confidence
Breaking (gyeokpa or weerok), using techniques to break boards for testing, training and martial arts
demonstrations. Demonstrations often also incorporate bricks, tiles, and blocks of ice or other materials.
Can be separated into three types:
Power breaking – using straightforward techniques to break as many boards as possible
Speed breaking – boards are held loosely by one edge, putting special focus on the speed required to perform
the break
Special techniques – breaking fewer boards but using jumping or flying techniques to attain greater heights,
distances, or to clear obstacles
Exams to progress to the next rank
Some schools teach the "sine wave" technique when performing patterns. This involves raising one's center of
gravity between techniques, then lowering it as the technique is performed, producing the up-and-down movement
from which the term "sine wave" is derived. Other schools teach that one's center of gravity should remain generally
constant throughout the performance of a pattern except where the pattern's description states otherwise.
Reference: http://en.wikipedia.org/wiki/Tae_kwon_do
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Monday, May 7, 2012
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"Love Is Like A Friendship Caught On Fire.
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In The Beiginning a Flame, Verry Pretty, Often Hot And Fierce,
But Still Only Light And Flickering.
As Love Grows Older, Our Hearts Mature And Our Love Becomes As Coals,
Deep-Burning And Unquenchable."
[Sijo Bruce Jun Fan Lee]
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Dust Yourself Down And Start Over Again."
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Bruce Lee Interview
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Kendo
The modern form of the Japanese art of sword fighting, based on the more traditional Kenjutsu.
Kendo is the modern day equivalent of Japanese sword fighting to classical or Olympic fencing.
Practioners of the sport are usually called Kendoka or Kenshi.
The sport is a very physically and mentally challenging activity that combines strong martial-arts values with sport-like physical elements.
Equipments consist of:
Keikogi - The jacket worn under the bogu. Similar to Judo/Karate Gi, but thicker.
Hakama - Traditional japanese trousers.
Tenugui - A traditional Japanese head towel, worn on the head under the Men.
Bogu - Armor set, which consists of:
Men - The grilled mask that serves as the head protector.
Kote - The gloves.
Do - Chest Protector.
Tare - Protective flaps worn on the waist.
Shinai - Bamboo sword for training and sparring.
Bokken - Hardwood katana, made for kata practices. Trope maker for Wooden Katanas are even better.
There are several types of acceptable striking targets in Kendo:
Men - Strike to the head.
Yoko-Men or Sayu-Men - Strike to the either sides of the head.
Kote - Strike to the forearm.
Do - Strike to the torso area.
Tsuki - Thrusting strike to the throat.
Most schools in Japan typically have a Kendo dojo, and inter-school tournaments are very common in the country. The sport is also practiced in several other countries around the world and governed by the International Kendo Federation. In Korea, the sport is reffered to as Kumdo and for obvious reasons its Japanese orgins are downplayed. Though there are some minor stylistic difference between Korean Kumdo and its more "orthodox" Japanese cousin. Many schools overseas the trace their orgin to Korean Schools also use the name Kumdo.
A related art is Atarashii Naginata, which uses similar equipment and rules, but which arms its participants with bamboo naginatas rather than swords. It used to be that kendo was for boys and Naginata for girls, but this has broken down since the Turn of the Millennium. Naginata adds an additional bit of protective gear, the sune-ate, which covers from the knees to the ankles, and an additional valid attack ("Sune"), to the sune-ate. Kendo and Naginata actually sometimes compete against one another, in matches known as isshu jiai.
Tropes involving Kendo:
Attack! Attack! Attack! - There's a saying in Kendo: "bogyo no tame no bogyo nashi" ("there's no such thing as defense for defense's sake"). Kendo practitioners are trained to respond to attacks by themselves attacking and trying to get there first, rather than focusing on defense.
It should come as no surprise, as this is a culture whose warriors never got around to inventing the shield.
Pre-Heian period Japanese shields exist. Also, flat rectangular bales of straw, small turtle-shell bucklers, and stationary man-height shields were used. It is better to say that individual shields went out of fashion as unimportant equipment for both the horse archers and the fast-moving infantry. One wonders what medieval Japanese army would do with an enemy in tight shield formation...
The drill kalled kiri-kaeshi, which consists of a total of 21 men strikes done in succession, on the move.
Also the practise called kakari-geiko, where the protagonist makes continuous attacks against a defensive opponent yielding openings for strikes.
Blade Lock - Also known as tsuba zeriai in the sport.
Calling Your Attacks - Arguably the Trope Maker, if not Trope Codifier. In Kendo sparring matches or tournaments, points are only given for attacks that are properly called and executed properly.
Counter Attack - Nearly half of the techniques are based on this trope. Bonus points go to debana waza, in which you counter attack before the opponent has even moved. They actually plan to counter a move that hasn't happened yet.
Crowning Moment of Awesome - The counterattack called men-nuki-do. In that move your opponent aims his strike on your head. You take a small side-step, avoid the blow, and simultaneously strike horizontally his right side torso, effectively cutting him in half. Men-nuki-gyaku-do is the same on your opponent's left.
Dual Wielding - The style called nito-ryu
Flynning - Completely averted.
Lighter and Softer: Modern Kendo compared to Pre-WWII Kendo,, which is much more aggressive and violent. Legal moves included grappling, chokeholds, tripping the opponent, and picking him up bodily and tossing him out of the ring.
Kendo Team Captain - Usually one of the top tier fighter in the dojo.
Kiai - Related to Calling Your Attacks, and a very important element of proper Kendo technique.
Kid Samurai - Practically all young Kendo practitioners.
Master Swordsman - Modern real-life incarnations of the trope.
Samurai - Kendo is the modern evolution of Kenjutsu, so many Samurai traditions and concepts survive through the sport.
Single Stroke Battle - Quite common during sparring matches. Kata #7 is a very good example of this.
Suicide Attack - There are some higher level moves that, essentially, only work if your comfortable with dying: the trade off for success is leaving yourself very open during the attack. Sort of a cross between Taking You with Me and Death or Glory Attack. They're for times when (a) you'll probably lose the fight anyway and/or (b) when your opponent dying is more important than your survival.
Sword Fight - Self explanatory.
Twinkle Toes Samurai - Basic Kendo footwork is this, also known as Ashi Sabaki. Its purpose is to make it harder for your opponent to notice that you have begun charging towards him
Wooden Katanas Are Even Better - Basically the entire concept of the sport.
Media that portrays Kendo, or is inspired by Kendo:
Anime and Manga
Asahinagu - Similar to Bamboo Blade, but following the adventures of a naginata club rather than a kendo team.
Bamboo Blade - The main premise of the series.
Rurouni Kenshin - Kamiya-Kasshin Ryu is a Meiji era Kendo dojo.
Reference: http://tvtropes.org/pmwiki/pmwiki.php/Main/Kendo
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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The modern form of the Japanese art of sword fighting, based on the more traditional Kenjutsu.
Kendo is the modern day equivalent of Japanese sword fighting to classical or Olympic fencing.
Practioners of the sport are usually called Kendoka or Kenshi.
The sport is a very physically and mentally challenging activity that combines strong martial-arts values with sport-like physical elements.
Equipments consist of:
Keikogi - The jacket worn under the bogu. Similar to Judo/Karate Gi, but thicker.
Hakama - Traditional japanese trousers.
Tenugui - A traditional Japanese head towel, worn on the head under the Men.
Bogu - Armor set, which consists of:
Men - The grilled mask that serves as the head protector.
Kote - The gloves.
Do - Chest Protector.
Tare - Protective flaps worn on the waist.
Shinai - Bamboo sword for training and sparring.
Bokken - Hardwood katana, made for kata practices. Trope maker for Wooden Katanas are even better.
There are several types of acceptable striking targets in Kendo:
Men - Strike to the head.
Yoko-Men or Sayu-Men - Strike to the either sides of the head.
Kote - Strike to the forearm.
Do - Strike to the torso area.
Tsuki - Thrusting strike to the throat.
Most schools in Japan typically have a Kendo dojo, and inter-school tournaments are very common in the country. The sport is also practiced in several other countries around the world and governed by the International Kendo Federation. In Korea, the sport is reffered to as Kumdo and for obvious reasons its Japanese orgins are downplayed. Though there are some minor stylistic difference between Korean Kumdo and its more "orthodox" Japanese cousin. Many schools overseas the trace their orgin to Korean Schools also use the name Kumdo.
A related art is Atarashii Naginata, which uses similar equipment and rules, but which arms its participants with bamboo naginatas rather than swords. It used to be that kendo was for boys and Naginata for girls, but this has broken down since the Turn of the Millennium. Naginata adds an additional bit of protective gear, the sune-ate, which covers from the knees to the ankles, and an additional valid attack ("Sune"), to the sune-ate. Kendo and Naginata actually sometimes compete against one another, in matches known as isshu jiai.
Tropes involving Kendo:
Attack! Attack! Attack! - There's a saying in Kendo: "bogyo no tame no bogyo nashi" ("there's no such thing as defense for defense's sake"). Kendo practitioners are trained to respond to attacks by themselves attacking and trying to get there first, rather than focusing on defense.
It should come as no surprise, as this is a culture whose warriors never got around to inventing the shield.
Pre-Heian period Japanese shields exist. Also, flat rectangular bales of straw, small turtle-shell bucklers, and stationary man-height shields were used. It is better to say that individual shields went out of fashion as unimportant equipment for both the horse archers and the fast-moving infantry. One wonders what medieval Japanese army would do with an enemy in tight shield formation...
The drill kalled kiri-kaeshi, which consists of a total of 21 men strikes done in succession, on the move.
Also the practise called kakari-geiko, where the protagonist makes continuous attacks against a defensive opponent yielding openings for strikes.
Blade Lock - Also known as tsuba zeriai in the sport.
Calling Your Attacks - Arguably the Trope Maker, if not Trope Codifier. In Kendo sparring matches or tournaments, points are only given for attacks that are properly called and executed properly.
Counter Attack - Nearly half of the techniques are based on this trope. Bonus points go to debana waza, in which you counter attack before the opponent has even moved. They actually plan to counter a move that hasn't happened yet.
Crowning Moment of Awesome - The counterattack called men-nuki-do. In that move your opponent aims his strike on your head. You take a small side-step, avoid the blow, and simultaneously strike horizontally his right side torso, effectively cutting him in half. Men-nuki-gyaku-do is the same on your opponent's left.
Dual Wielding - The style called nito-ryu
Flynning - Completely averted.
Lighter and Softer: Modern Kendo compared to Pre-WWII Kendo,, which is much more aggressive and violent. Legal moves included grappling, chokeholds, tripping the opponent, and picking him up bodily and tossing him out of the ring.
Kendo Team Captain - Usually one of the top tier fighter in the dojo.
Kiai - Related to Calling Your Attacks, and a very important element of proper Kendo technique.
Kid Samurai - Practically all young Kendo practitioners.
Master Swordsman - Modern real-life incarnations of the trope.
Samurai - Kendo is the modern evolution of Kenjutsu, so many Samurai traditions and concepts survive through the sport.
Single Stroke Battle - Quite common during sparring matches. Kata #7 is a very good example of this.
Suicide Attack - There are some higher level moves that, essentially, only work if your comfortable with dying: the trade off for success is leaving yourself very open during the attack. Sort of a cross between Taking You with Me and Death or Glory Attack. They're for times when (a) you'll probably lose the fight anyway and/or (b) when your opponent dying is more important than your survival.
Sword Fight - Self explanatory.
Twinkle Toes Samurai - Basic Kendo footwork is this, also known as Ashi Sabaki. Its purpose is to make it harder for your opponent to notice that you have begun charging towards him
Wooden Katanas Are Even Better - Basically the entire concept of the sport.
Media that portrays Kendo, or is inspired by Kendo:
Anime and Manga
Asahinagu - Similar to Bamboo Blade, but following the adventures of a naginata club rather than a kendo team.
Bamboo Blade - The main premise of the series.
Rurouni Kenshin - Kamiya-Kasshin Ryu is a Meiji era Kendo dojo.
Reference: http://tvtropes.org/pmwiki/pmwiki.php/Main/Kendo
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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Shaolin kungfu's brief introduction
The Kungfu is a kind of humanities cultural phenomenon, is a kind of human body appearance culture or is workout, resist enemy, tournament the project have been widely known in China, the women and children all know and have become the precious inheritance of China culture.
But Shaolin kungfu is again Chinese kungfu to have to represent sex most , most the empty words turns a content and has religious cultural bottom Yun most and has complete system most and has authority most and has Chinese fighting skill of mysterious feeling to flow a parties most again, it undoubtedly has become the essential school of thought of Chinese kungfu.
Devolution famous Bodhidharma Zu the teacher face the wall self-discipline for decade in"Shaolin Temple" of in the endless years, talked to spread a body to teach to create Shaolin kungfu to flow a parties, and make Shaolin kungfu have deep humanities cultural content in the beginning, haded moral culture to cultivate mental poise, human nature in Shanhua, the lustration has no for of Wu De.Make Buddhism cultural philosophy of"Chan" wait fighting skill complement each other, attain twos, you win to have me and have you in person of to the high state.
The sky puts forth Shaolin kung.As long as making reference to Shaolin Temple, almost the owners will thought of little martial arts wood first.Shaolin Temple once was for many times ruined by discarding of natural disaster and man-made calamity in more than 1500 years of history, but Shaolin monk with his/her proper way one after one generation it is rumored that, made Shaolin effort spread up to now, be known for world.
Shaolin kungfu is a huge technique system, not"group" or"the boxing grows" of the general meaning.The Chinese boxing structure is complicated, the group is numerous, and Shaolin kungfu only treads world by his/her long history, complete system and superb technique state.According to Shaolin Temple inside the boxing table spreading down jot down, Shaolin kungfu set the road totally have 708 sets, among them, the boxing and apparatus is 552 sets, there are moreover also 72 incomparable skills, arrest, engage in fisticuffs, unload a bone and order cave, and Qi Gong...etc. each kind of achievement the method is 156 sets.Shaolin kungfu spreading down now set the road contain more than 200 sets, among them, the boxing is more than 100 sets, the apparatus is more than 80 sets, to do to wait an other achievement method more than several roads.These contentses press different category and difficult easy degree and organically constitute a technique system that is huge to have a preface.
Shaolin kungfu concretely expresses for with offend to defend the human body of the brawl action for core, with set road for basic unit of manifestation.The set road is put together by a set of action set.Act a design and constitute a set of road, all is establishment at Chinese the human body medical science knowledge of the ancient times up, conform to the sport regulation of human body.Action and set road pays attention to action to combine, yin and yang balance, soft just successive, absolute being form and have, among them, "six match" principle is most famous:Hand and foot match, elbow and knee match, shoulder and Kua match, heart and idea match, idea and spirit match, and spirit and dint match.
The "the nature and man unites as one" thought in Chinese ancient times thinks that the action that conforms to human body natural structure most is the most reasonable.Shaolin kungfu well integrated into ancient Chinese philosophy thought(yin and yang balance, soft just successive, the nature and man unite as one etc.), of set road and set road, not is isolated existent, but the mutual has to look after.
Superficially see, is according to difficult easily and one after another arrange, is the stairs or mode of study;Is thorough ground of to see, in really the performance of ancient Chinese mode of thinking is Chinese traditional the special mode of culture.So, Shaolin kungfu isn't only only a huge technique system."Kungfu" one phrase is Buddhism appropriation word.
Reference: http://www.shaolin-gongfu.net/ns_detail.asp?id=500074&nowmenuid=500071&previd=0
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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[KiK BoYz*] WING CHUN KUNG FU
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Our Blog-----> http://www.kikboyz.blogspot.com/
The Kungfu is a kind of humanities cultural phenomenon, is a kind of human body appearance culture or is workout, resist enemy, tournament the project have been widely known in China, the women and children all know and have become the precious inheritance of China culture.
But Shaolin kungfu is again Chinese kungfu to have to represent sex most , most the empty words turns a content and has religious cultural bottom Yun most and has complete system most and has authority most and has Chinese fighting skill of mysterious feeling to flow a parties most again, it undoubtedly has become the essential school of thought of Chinese kungfu.
Devolution famous Bodhidharma Zu the teacher face the wall self-discipline for decade in"Shaolin Temple" of in the endless years, talked to spread a body to teach to create Shaolin kungfu to flow a parties, and make Shaolin kungfu have deep humanities cultural content in the beginning, haded moral culture to cultivate mental poise, human nature in Shanhua, the lustration has no for of Wu De.Make Buddhism cultural philosophy of"Chan" wait fighting skill complement each other, attain twos, you win to have me and have you in person of to the high state.
The sky puts forth Shaolin kung.As long as making reference to Shaolin Temple, almost the owners will thought of little martial arts wood first.Shaolin Temple once was for many times ruined by discarding of natural disaster and man-made calamity in more than 1500 years of history, but Shaolin monk with his/her proper way one after one generation it is rumored that, made Shaolin effort spread up to now, be known for world.
Shaolin kungfu is a huge technique system, not"group" or"the boxing grows" of the general meaning.The Chinese boxing structure is complicated, the group is numerous, and Shaolin kungfu only treads world by his/her long history, complete system and superb technique state.According to Shaolin Temple inside the boxing table spreading down jot down, Shaolin kungfu set the road totally have 708 sets, among them, the boxing and apparatus is 552 sets, there are moreover also 72 incomparable skills, arrest, engage in fisticuffs, unload a bone and order cave, and Qi Gong...etc. each kind of achievement the method is 156 sets.Shaolin kungfu spreading down now set the road contain more than 200 sets, among them, the boxing is more than 100 sets, the apparatus is more than 80 sets, to do to wait an other achievement method more than several roads.These contentses press different category and difficult easy degree and organically constitute a technique system that is huge to have a preface.
Shaolin kungfu concretely expresses for with offend to defend the human body of the brawl action for core, with set road for basic unit of manifestation.The set road is put together by a set of action set.Act a design and constitute a set of road, all is establishment at Chinese the human body medical science knowledge of the ancient times up, conform to the sport regulation of human body.Action and set road pays attention to action to combine, yin and yang balance, soft just successive, absolute being form and have, among them, "six match" principle is most famous:Hand and foot match, elbow and knee match, shoulder and Kua match, heart and idea match, idea and spirit match, and spirit and dint match.
The "the nature and man unites as one" thought in Chinese ancient times thinks that the action that conforms to human body natural structure most is the most reasonable.Shaolin kungfu well integrated into ancient Chinese philosophy thought(yin and yang balance, soft just successive, the nature and man unite as one etc.), of set road and set road, not is isolated existent, but the mutual has to look after.
Superficially see, is according to difficult easily and one after another arrange, is the stairs or mode of study;Is thorough ground of to see, in really the performance of ancient Chinese mode of thinking is Chinese traditional the special mode of culture.So, Shaolin kungfu isn't only only a huge technique system."Kungfu" one phrase is Buddhism appropriation word.
Reference: http://www.shaolin-gongfu.net/ns_detail.asp?id=500074&nowmenuid=500071&previd=0
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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Thursday, May 3, 2012
දන්නවද පිරිමියෙක්ගේ ශිශ්නයට තදින් වදින පහරක් කොච්චර වේදනාකාරිද කියලා! එක හරියට අම්මා කෙනෙක් ළමයි 160 දෙනෙක් බිහි කරනකොට විදින වේදනාවට සමානයි! තව අපේ ශරීරයේ තියෙන ඇට කටු 3000 බිදෙන කොට දැනෙන වේදනවාට වඩා වැඩි!
A kick in the nuts, its above 9000 in the scale of pain,
similar to giving birth to 160 kids, nd breaking 3000 bones at a time
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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A kick in the nuts, its above 9000 in the scale of pain,
similar to giving birth to 160 kids, nd breaking 3000 bones at a time
~All Rights Reserved~
[KiK BoYz*] WING CHUN KUNG FU
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